All Games New & Upcoming Reviews & Impressions
    Dosa Divas, a turn-based aRPG where sisters pilot a robot against an evil fast food empire, releases April 14th with a new demo.

      Sources

    • Rock Paper Shotgun - News [Feb 5, 2026]
    • Gematsu [Feb 5, 2026]
    Dosa Divas is Outerloop's upcoming anti-capitalist RPG where two chefs fight their estranged sister's fast-food corporation using cooking-based combat.

      Sources

    • Rock Paper Shotgun - Features [Nov 25, 2025]
85
Well-Played

With its fusion of heartfelt narrative, giant robot combat and flexible flavour-driven cooking system, Dosa Divas serves up a hearty genre mashup that more than lives up to its ambitious premise. It’s a beautifully crafted journey where the only thing more satisfying than the snappy dialogue and deep character bonds is the undeniable joy of saving the world one home-cooked meal at a time.

80
GamesRadar

With a skilfully written story in a small but immersive world filled with charm, emotion, and more than a few blush-inducing jokes, Dosa Divas takes a warm and meaningful approach to linking food, family, community, and memory. You'll be sweet on this.

First Release:

2026-04-14

JRPGTurn-Based CombatCookingRPGEmotional
75
Game Informer Reviews

Super Meat Boy 3D is a respectable and often fun translation of the series’ tight platforming, but its style of play sometimes clashes with the demands of a 3D world to frustrating degrees.

First Release:

2026-03-31

Steam Ratings:

Very Positive (86%)

ActionPrecision PlatformerPlatformer3D PlatformerDifficult
80
Eurogamer

Pragmata, somehow, manages to take this concept to some sort of illogical conclusion. The core conceit of this game - outside of the weirdly beautiful story about loneliness in space, what it is to be human, and the perils of rampant, irresponsible usage of AI - is that you control a human and a robot, and must engage in action-packed skirmishes whilst shooting, dodging, and solving grid-based puzzles, all at the same time. A 'hacking grid' pops up when you aim at an enemy, and from there you must strafe, hit weak spots, jump or dodge attacks, and work out the most efficient way to disable robot foes in a melee of sparks, shells, and sabotage.

80
VGC

There’s something distinctly 2008 financial crash about Pragmata.Perhaps it could be down to protagonist Hugh, who simultaneously sounds like both Troy Baker and Nolan North, and wears armor reminiscent of Platinum’s Vanquish.Whatever it is, Pragmata feels like a remaster of an early Xbox 360 game that never existed – and that’s great.

70
Game Rant - Video Game Reviews

Pragmata certainly starts strong, but it doesn't have quite enough to stay completely engaging all the way to the end credits. It's a highly-polished sci-fi game with fun combat and exploration, but its lackluster story and characters keep it from reaching its full potential. Still, it's exciting to have a completely original IP from Capcom, and while Pragmata doesn't live up to the high bar set by some of the studio's other efforts, it's a mostly worthwhile adventure.

87
PCGamer - Reviews

Short and sweet, Pragmata is a snazzy late aughts throwback elevated by a terrific sense of feedback and momentum.

80
Dexerto

Pragmata is the kind of shooter you just don’t get anymore. It packs a lot into a relatively short runtime and makes the most of every single second. The combat is brilliant from start to finish and doubles down on the hacking gimmick to deliver fast, frantic, and tense fights that never get old.

80
GamesRadar

Pragmata is nostalgia wrapped in a shiny new spacesuit with plenty of cool tricks up its pressurized sleeve. It's good to see Capcom returning to its quirky action beat, with an impressive host of weaponry, upgrades, combat hacks, and base-building as the sci-fi adventure moves through beautifully-conceptualized biomes. The visual and stylistic elements definitely give me deja-vu at times, and I could do without its heavy-handed themes battering me over the head, but beneath all that polished titanium sits a profound tale of humanity I'll not soon forget.

Impressions
VGC

That’s what makes original IP Pragmata such an intriguing prospect. Everything we’ve played so far feels distinctly throwback, in a way that most other developers would attract scrutiny. But that’s OK: The idea of a simpler, linear third-person shooter, with a sprinkling of Sad Dad narrative, feels pretty compelling amid today’s abundance of online shooters and RPGs, especially with the Devil May Cry house at the controls.

Dexerto

Overall, this new experience with Pragmata solidified my impression that Capcom’s ambitious new game has firmly found its footing. They significantly amped up the difficulty, added more variety in how you can tackle enemies, and built an exciting new world to explore. It’s great fun, and I can’t wait to play the full game in April.

First Release:

2026-04-16

CuteActionSci-fiFunnyAdventure
Impressions
Well-Played

“Come back stronger.” By the end of my recent three-hour preview session with Saros, it was clear that this is more than a marketing beat; it’s the ethos that underpins the entire game. Housemarque’s latest swing at a roguelite bullet-hell builds on what made Returnal so special, but the progression, gameplay advancements, and stronger narrative focus make it clear that it isn’t just another entry into the genre; it’s coming for the crown.

VGC

“For us, it was about not diluting the Returnal experience and actually just making sure that it could be more approachable to more people,” said creative director Gregory Louden. “The game is still going to kick you down. But the difference in Saros is that you come back stronger.

Dexerto

Five years ago, I called Returnal the PS5’s first must-play exclusive. In 2026, Housemarque is delivering another can’t-miss roguelike with SAROS – Its intensity only rivalled by its addictiveness. The sum of its parts makes it one of the most impressive first-party games of the generation.

Game Informer News

I'm happy to bring you the good news that the color orange, while important to Saros thematically, is not as present in the game as its marketing thus far would have you believe. I recently played Saros for about three hours, running through its first two biomes and taking down the big boss of each, and while I did see a decent amount of orange, the majority of my time previewing the game was painted in all manners of colors.

First Release:

2026-04-30

Shooter
PCGamer News

No-guns runs in GTA 5 are exceptionally difficult, but my latest has become impossible. Not through the lens of challenge, but through distraction and an obsession with power bombing hapless baddies for sport. That and screaming "wooooo" at the top of my lungs like an idiot.

First Release:

2022-04-12

ShooterRacingAdventure
    94
    PCGamer - Reviews

    Far Cry 2 breaks new ground. While there is a script and a story, the details of who does what, who lives, who dies, who's left standing at the end, really do lie in your hands. Far Cry 2 comes closer than any commercial game yet to a truly dynamic narrative.

    First Release:

    2008-10-22

    Steam Ratings:

    Mostly Positive (78%)

    Open WorldFPSActionShooterSingleplayer
    50
    Game Rant - Video Game Reviews

    Pokemon Champions is a competent option for those that only care about Pokemon battles, but it doesn't offer much else.

    60
    Dexerto

    At launch, Pokemon Champions feels a bit too much like a proof of concept. The onboarding process for players unfamiliar with the ins and outs of competitive battling is fantastic. That anyone trying out the game requires zero investment in the franchise to forge a meta team is its biggest achievement, bar none.

    Impressions
    Dexerto

    Champions does exactly what it sets out to do: consolidate Pokemon into one game without forcing players through the side systems of the core RPGs. The customization tools are robust, the rental system is a smart inclusion for onboarding, and the transfer model respects players’ past efforts without gating newcomers behind them. Whether you’re a longtime VGC veteran or someone who’s never touched a breeding guide in your life, Champions feels deliberately built to bring you into the competitive fold.

    VGC

    “I really want to take this element of the series, Pokémon battles, something that sticks around forever,” he told VGC during an interview at February’s Pokémon European International Championships. “Many people have played Pokémon games, they’ve played Pokémon battles, but haven’t really gotten into the PVP side, playing against other players. With this game, I hope to expand that accessibility to make it something that anyone can jump in and enjoy.”

    First Release:

    2026-04-08

    RPGStrategyFighting
      Impressions
      Eurogamer

      Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Kelsey battles a terrifying enemy in real-life letting agents; Marie breaks her personal Jack and Daxter best - bravo!; and Bertie decides to do something he never thought he'd do and focus.

      First Release:

      TBA

        Impressions
        Game Informer News

        If you're craving a classic turn-based RPG adventure filled color and so some so far fun music, take a look at People of Note. It's available now on most platforms.

        First Release:

        TBA

          80
          GamesRadar

          Combining the exceptionally relaxing hobby of board gaming with the all-time favorite pastime of beachcombing, Sanibel swaps the usual heated competition you'll find in the best board games for warm sands and sea views. As a gently-paced game with Tokaido style movement and Tetris-like tile placement, Sanibel is a tranquil race up and down the shell-strewn sands to collect and collate the best set of treasures ever to be happened upon. You'll spend your turns building up your own personal patterns with the items you collect, working on tricky goals that will fall into place as time goes on.

          Sanibel

          First Release:

          TBA

            Impressions
            Rock Paper Shotgun - News

            Skull Horde, the dungeon-crawling, minion-raising autobattler from Bore Blasters devs 8BitSkull, is out today. I like, it, mostly – maybe not as much as Alice B (RPS in peace) appreciated its predecessor’s helicopter-mining, but then there’s enough meat on Skull Horde’s magic bones to distinguish it as more than just another Vampire Survivors reanimation. As the decapitated head of an expired necromancer, you won’t be doing the monsterslaying yourself: that’s what your growing army of equally gross minions is for.

            First Release:

            2026-04-10

            Dungeon CrawlerAction RoguelikeAuto BattlerHack and SlashAction RPG
            80
            Eurogamer

            Weaving Terry Pratchett, Terry Gilliam and more, Esoteric Ebb is a comedic D&D adventure where a waylaid Cleric is tasked with solving a crime, days before the world's first election.

            PCGamer - Reviews

            It's only March, but I'm calling it: Esoteric Ebb is 2026's best RPG and the first worthy successor to Disco Elysium

            Impressions
            Rock Paper Shotgun - News

            As one among many heirs to Disco's throne, Esoteric Ebb has the advantage of being heavily championed by one of Disco's main writers. "If you enjoyed Disco Elysium, do yourself a favor and try Esoteric Ebb," Summer Eternal's Argo Tuulik wrote on MechaHitler.com last week. "It's *easily* the most exciting game Disco has inspired, one that transcends imitation and stands strong on its own."

            First Release:

            2026-03-03

            Steam Ratings:

            Overwhelmingly Positive (96%)

            Critic Average:

            85.0

            Story RichChoices MatterRPGDungeons & DragonsIsometric
            55
            Well-Played

            The Occultist has a strong premise, interesting narrative, and engrossing atmosphere, but unfortunately it fails to capitalise on this with some pretty tedious gameplay, a lack of scares, a boring protagonist and out-of-place voice acting.

            First Release:

            2026-04-08

            Steam Ratings:

            Positive (90%)

            SingleplayerAdventureInvestigationDetectiveSurvival Horror
            Impressions
            Eurogamer

            The publishing arm of Frostpunk developer 11 Bit Studios, which has built a reputation for releasing interesting games - such as Indika, Thaumaturge, and Death Howl - has unveiled a new farming sim-slash-narrative thriller called Crop. It's being made by small Norwegian team Carbonara Games and aims to blend a Stardew Valley farming experience with the eeriness and mysteriousness of iconic David Lynch show Twin Peaks.

            PCGamer News

            That's not quite the case in Crop, the "gritty farming simulator" developer Carbonara Games described to me as "Stardew Valley meets Twin Peaks" when I saw a demo of it last month at GDC. First of all, you're not inheriting your farm from a beloved family member: you've just crawled naked out of the trunk of a crashed car in the woods, wandered onto some farmland, and found the previous farmer dead.

            First Release:

            TBA

            SimulationFarmingHorrorAgricultureMystery
            Rock Paper Shotgun - Features

            At its best, Samson feels like a GTA 4 roleplaying mod which puts you in the shoes of a random goon just trying to get by. The kind of thing you might install as an excuse to keep roaming Liberty City once the main story’s done. So, I’ll keep on living as a man far better with his floppy fists than Niko Bellic, but who feels similarly stuck in a 90s or 2000s movie about unforgiving urban underworlds shrouded in graffiti and cigarette smoke.

            Impressions
            PCGamer News

            Samson sounds great on paper. But the recently published gameplay trailer left me unconvinced. The cars look fun enough to drive, as you'd expect from the director of 2015's underrated Mad Max spinoff.

            First Release:

            2026-04-08

            Steam Ratings:

            Mixed (56%)

            ActionAdventureRacingAction-AdventureThird Person
            Impressions
            VGC

            If the rest of the game is as good as the small taste I’ve played, we’re potentially looking at one of the year’s best. We’ll have a review of the full game nearer to its release, but at this stage everything’s on track to give Forza Horizon 5 a run for its money and take over pole position as the best open-world racing game around.

            Eurogamer

            But the heart wants what it wants, and it turns out that my heart wants a 1989 Nissan Silvia K's. Here is a slick urban delight, its body the colour of evening skies that announce the arrival of a summer storm. It's the car that I chose when the campaign started, and I quickly grew to love its air of 80s-tinged menace.

            First Release:

            2026-05-18

            RacingOpen WorldDrivingAutomobile SimSimulation
              30
              Game Rant - Video Game Reviews

              While not totally without its merits, Samson is ultimately a frustrating, hollow, and unpleasant experience that I can't recommend to anyone, regardless of personal taste. Its core gameplay loop wears thin almost immediately; its story, while barebones, ranges from yawn-inducing to laughably bad; and its shoddy technical state and baffling design choices only serve to exacerbate these fatal flaws.

              Samson: A Tyndalson Story

              First Release:

              TBA

              Impressions
              Rock Paper Shotgun - Features

              Aiming to do for Scrabble what Balatro did for poker, Beyond Words gives you the same framework of a rack of tiles and a board upon which to make words, and also a set of ridiculous power cards that see your scores explode with each passing turn. As someone who has survived more than three decades of family holidays dominated by word games, I thought I would be more than ready to take on Beyond Words. I was sorely mistaken.

              First Release:

              2026-04-09

              CasualDeckbuildingRoguelikeWord GameSpelling
                Turn-based RPG People of Note will launch for PlayStation 5, Xbox Series, Switch 2, and PC on April 7 for $24.99.
                People of Note will launch for Switch 2 alongside previously announced PlayStation 5, Xbox Series, and PC versions in 2026.

                  Sources

                • Gematsu [Jan 30, 2026]
                People of Note is a musical turn-based RPG.

                  Sources

                • PCGamer News [Dec 16, 2025]
                Annapurna Interactive and Iridium Studios released a new trailer for turn-based RPG musical People of Note.

                  Sources

                • Eurogamer [Dec 11, 2025]
                • Gematsu [Dec 10, 2025]
              70
              Well-Played

              People of Note is an ambitious turn-based RPG which shines in many ways but ultimately fails to hit all of its high notes. While the soundtrack and turn-based combat are individually strong, there’s a persistent disconnect between the gameplay experience and the power of song that the narrative is trying to sell you, leading to a weird sense of musical emptiness that undermines the core selling point of the game.

              First Release:

              2026-04-07

              RPGTurn-Based CombatParty-Based RPG3DStylized
              Impressions
              PCGamer News

              Pillars of Eternity turned 11 years old last month, but Obsidian just put out a transformative update for the venerable CRPG: A full turn-based mode alongside the game's original real-time with pause (RTWP) mechanics. The mode had previously been available via a Steam beta branch since last November. My verdict? I loved it, and this is definitely how I want to do my next playthrough.

              First Release:

              2015-03-26

              Steam Ratings:

              Very Positive (87%)

              RPGFantasyIsometricStory RichCRPG
                Impressions
                Rock Paper Shotgun - News

                And then there is Horse Magnifier. A game where you magnify horses. A game that I like quite a lot!

                Horse Magnifier

                First Release:

                TBA

                  Impressions
                  Eurogamer

                  This week, Victoria strongarms her children into playing Super Mario Galaxy before they watch the rather ropy-sounding film; Bertie discovers a game as strange as he is; Marie reveals a wonderful Easter tradition that she's created for herself; and Connor's still absolutely hooked on Old School Runescape.

                  First Release:

                  TBA

                    Impressions
                    Game Informer Features

                    I’ll be spending a big chunk of this weekend leaping, dashing, and getting brutally killed in Super Meat Boy 3D. I adore Super Meat Boy – I think it’s up there as one of the best platformers ever made – and this three-dimensional follow-up mostly lives up to the tight gameplay and enjoyable challenge of its 2D predecessor with some caveats. Hopefully this issue doesn’t persist, because the game seems chock full of meaty potential and I'm in the mood for a good 3D platformer.

                    First Release:

                    TBA

                    Rock Paper Shotgun - Features

                    But Hunt isn’t like that, and nor is Marathon. In both games, you can think of your human rivals as the xenomorph in Alien: Isolation, or Mr X in Resident Evil 2 - a smart enemy that isn’t just looking for you but, more pertinently, listening as well. The presence of other players turns each Marathon map into one enormous alarm system - where even a swiftly resolved firefight with robots runs the risk of drawing the apex predator.

                    90
                    Game Rant - Video Game Reviews

                    At first glance, Marathon may seem like a fundamentally solid game with a lot of potential, but one that simply feels too intimidating to invest in. But if players are willing to jump over the unnecessary hurdles in Marathon's opening hours, they'll likely discover that Marathon doesn't just live up to its potential, but it exceeds it, with the current version offering a host of replayable maps, an engaging progression system, and a core loop that should keep extraction shooter fans coming back time and time again.

                    80
                    Eurogamer

                    With spellbinding combat and high-concept maps, Marathon is far more than a cool aesthetic draped over the bones of an extraction shooter. If Arc Raiders showed the world what an extraction shooter is, Marathon demonstrates, in unambiguous fashion, what extractions shooters are about. Whatever anomalous conditions coalesced to make Embark's game so oddly affable (at least in solos), they are entirely absent among the abandoned megastructures of Tau Ceti IV.

                    90
                    PCGamer - Reviews

                    Marathon is a brilliant distillation of what makes an excellent extraction shooter, and a glimpse at where they could go next.

                    93
                    Game Informer Reviews

                    Like any good extraction shooter, Marathon is a game about the choice and consequences inherent within a run. Yet, it's more than just that. Bungie's excellent audio design and gunplay, paired with increasingly complicated level design borrowing from over a decade of expertise designing Destiny raids coalesce into something special.

                    80
                    VGC

                    It’s a shooter with a graceful visual presentation and the top-notch gunfeel that has come to be expected from a studio with a long-standing legacy in the genre. It’s also a shooter that is as alluring as it is unforgiving, pitting players against each other as they navigate hostile environments in pursuit of tantalizing loot, facing the ever-looming threat that death is always around the corner. The belligerent nature of Marathon reflects not only the past couple of years of Bungie but also the tumultuous landscape of other live service shooters that are also fighting for scraps of attention and a nomadic player base.

                    Impressions
                    Game Informer News

                    On the most basic level, Marathon’s core gameplay is best-in-class. Bungie has always excelled at gunplay, and the same rings true here. Each and every weapon currently in the game comes with a distinct feel and sound profile to accompany their unique characteristics.

                    Eurogamer

                    I am currently intoxicated not by Marathon, then, so much as I'm intoxicated with its world, its art style. I don't think I'm trying to make progress in the campaign or come away with the biggest, newest weapon. Instead, I'm steadily trying to reverse-engineer the game's mood board.

                    GamesRadar

                    Marathon captures the highest highs of extraction shooters, trims the finickiness that has kept casual players from engaging with the genre, and ties everything together with striking sci-fi flair. A firecracker wrapped in smoking silk, Bungie has created my favorite multiplayer shooter in years – and while I'll wait for Cryo Archive before putting a score down, I'm already staggered by the promise on Tau Ceti IV's surface.

                    Eurogamer

                    Marathon feels different, even as it employs many of the same tricks as hero shooters. Each Shell has a distinctive appearance and abilities tailored toward a specific playstyle. Yet it openly acknowledges that the Shells are just vessels for the player to inhabit, which feels more honest about the relationship you'll have with this character in this type of shooter.

                    Rock Paper Shotgun - Features

                    The cinematic may just not be a suitable storytelling device in this kind of game. Likewise, big chunks of text aren't something you can easily read while you've another player in your ear. I don't know what the solution is, but my overriding feeling while playing Bungie's multiplayer game is I need to be alone to enjoy it, and that can't be the result they're hoping for.

                    First Release:

                    2026-03-05

                    Steam Ratings:

                    Very Positive (88%)

                    Critic Average:

                    72.2

                    Extraction ShooterPvPMultiplayerSci-fiShooter
                    Impressions
                    Eurogamer

                    I think it's harder to impress people a second time around because repeated ideas aren't, by their very nature, fresh and exciting any more. But I feel confident now in saying that Slay the Spire 2, um, Slays better. It's prettier, the roster of characters is broader and more exciting, and there's multiplayer.

                    GamesRadar

                    After being widely considered to have established an entire genre, Slay the Spire 2's devs were never likely to attempt to recreate the wheel with this sequel. Slay the Spire wasn't the first roguelike deckbuilder, but the modern ubiquity of the format owes much to the slow-burn popularity of MegaCrit's debut, so much so that a follow-up could have played things very safe. Instead, Slay the Spire 2 is as successful a sequel as its early access release could have allowed for: instantly familiar, but already bursting with new ideas.

                    First Release:

                    2026-03-05

                    Steam Ratings:

                    Overwhelmingly Positive (95%)

                    StrategyRoguelikeCard GameDeckbuildingCo-op
                    60
                    Game Informer Reviews

                    Retreading these familiar grounds offers nostalgic fun and some effective emotional beats. However, Max and Chloe’s swan song also lacks the exciting freshness of its predecessor, and its core mystery takes some frustrating missteps.

                    90
                    Game Rant - Video Game Reviews

                    because of how well Life is Strange: Reunion understands and explores guilt, trauma, and their lingering impact (most importantly), from Arcadia Bay to Caledon University, I found a resonant story that deserves to be told, that more than justifies the return of Max and Chloe, that could not be told by anyone else.

                    Impressions
                    GamesRadar

                    Life is Strange: Reunion wisely walks back some of Double Exposure's biggest eyebrow-raisers, and it's nice to see the return of Chloe Price and Max's rewind powers. An arson attack mystery initially compels, but so far Reunion has become bogged down with overly nostalgic lore. Obsessed with interrogating Max's time travel powers, character drama so far feels relegated to the sidelines in favor of never moving on.

                    Eurogamer

                    I will say that I am pleasantly surprised with how Deck Nine has handled things. There were the little details in namely Max's actions that really made me feel how she was feeling to see her once dead friend back. Max, bless her, stayed up all night as Chloe slept in her bed, so worried that if she allowed herself to close her eyes for even one moment her friend may once again disappear.

                    First Release:

                    2026-03-26

                    Steam Ratings:

                    Very Positive (90%)

                    AdventureActionLGBTQ+Choices MatterChoose Your Own Adventure
                    91
                    PCGamer - Reviews

                    While the learning curve might be steep at first, Xenonauts 2 offers incredibly rewarding tactical action for those willing to ascend it.

                    First Release:

                    2026-04-02

                    Steam Ratings:

                    Very Positive (81%)

                    RPGStrategyTurn-Based CombatCharacter CustomizationChoices Matter
                    80
                    Game Informer Reviews

                    Collecting and celebrating older video games can be a challenging pursuit. Compilations that do so must balance the desire to preserve the original intent and structure of the games presented, while making them palatable and enjoyable to experience today. Marvel Maximum Collection mostly hits the mark, supplying fans a look at some of the most memorable and important comic book games of the ‘80s and ‘90s, and showcasing how Marvel’s position as a pop-culture juggernaut predated terms like the MCU.

                    First Release:

                    2026-03-27

                    Steam Ratings:

                    Mixed (68%)

                    ActionBeat 'em upRetroArcadeSuperhero
                    Impressions
                    Eurogamer

                    And now, some time later, I've finally managed to set sail for Windrose's treacherous waters - and I can see why this slick seafaring adventure is already one of Steam's most wishlisted games.

                    First Release:

                    2026-04-14

                    Early AccessPiratesOnline Co-OpOpen World Survival CraftCrafting
                    Impressions
                    Eurogamer

                    Battlegrounds is getting a new PvE mode, entirely separate from battle royale, called Xeno Point. Technically this isn't the first PvE mode in the game - a previous collaboration with Gen Z's beloved viral sensation, Skibidi Toilet, was the first, along with various sort-of modes you could play involving bots - but in a sense Xeno Point feels the most significant take from PUBG on the genre so far.

                    First Release:

                    2017-12-21

                    Steam Ratings:

                    Mixed (66%)

                    SurvivalShooterBattle RoyaleMultiplayerFPS
                    Impressions
                    Rock Paper Shotgun - News

                    Legends of the Round Table isn't just a turn-based RPG, it's an extravagant 13th century puppetshow with live medieval lute music and a boisterous, singing narrator you can all but visualise prancing around the stage, splashing mead over the less important courtiers. It's also a jousting experience in which you can juice up your charge with Love, one of the principle chivalric virtues, in order to clang a dude right off his horse.

                    First Release:

                    2026-03-31

                    Steam Ratings:

                    Positive (92%)

                    RPGStrategyHistoricalMedievalTurn-Based Combat
                    40
                    Eurogamer

                    At least The Super Mario Galaxy Movie is made with good intentions. This is the second big screen outing for this animated, Chris Pratt-voiced Mario, and I'm tempted to say it's quite a bad movie that's been conjured with enthusiasm and imagination. Its badness is therefore kind of fascinating.

                    80
                    VGC

                    The Super Mario Galaxy Movie is an action-packed visual spectacle with a loveable cast of characters and endless surprises for diehard fans. Largely, the same issues from the first movie remain - notably, a threadbare plot and rocket-powered pacing leaving characters disappointingly undeveloped – but Nintendo diehards and families are likely to have a stellar time.

                    80
                    Dexerto

                    The Super Mario Galaxy Movie from Nintendo and Illumination is messy, magical, and an absolute blast. Although it leans into spectacle over story, the sequel captures the feeling of playing Mario at his very best, while balancing the lead characters with newcomers Yoshi, Rosalina, and Star Fox.

                    85
                    Game Informer Features

                    The Super Mario Galaxy Movie is still the joyful experience of the first movie and continues to respect the source material in ways most other game adaptations fall short, but it's the cinematic equivalent of a theme-park ride. You'll pay for your ticket, sit in the chair, and at the end of it all, you're likely to emerge with a smile on your face. But just like those theme park rides, the experience can feel fragmented, and the events therein can feel arbitrarily pieced together.

                    First Release:

                    2025-10-02

                    PlatformAdventure
                      PCGamer News

                      I've been pretty good this year and avoided flooding my Steam library with more games I don't have time to play, but Steam's latest themed sale got me. From now until April 6, Steam is running House and Home Fest. It's basically seven days of homey, cozy games that feel specifically targeted at me.

                      First Release:

                      TBA

                      Critic Average:

                      0.0

                        84
                        PCGamer - Reviews

                        Despite occasional stalls, this combination of tactics and talking has plush-leather depths worth sinking into.

                        First Release:

                        2026-03-30

                        Steam Ratings:

                        Positive (96%)

                        RPGTactical RPGStory RichChoices MatterAlternate History
                        Impressions
                        PCGamer News

                        While I wasn't aching for more bots capable of killing me faster than I can react, my understanding among Arc Raiders diehards is that this is exactly what they've been asking for. The current crop of Arc have become somewhat trivial for the folks who've been playing daily since October, so it tracks that a new bot that draws comparison to the dreaded Rocketeer would get their blood pumping again.

                        90
                        Game Informer Reviews

                        Arc Raiders is my favorite extraction shooter to date, surpassing its competition with incredible level design, a deep yet easy-to-navigate crafting system, stunning art direction, and an exciting suite of weaponry and gadgets to discover. Developer Embark Studios’ sophomore release also cultivates a surprisingly helpful community in a subgenre known for obfuscation and treachery. However, player-versus-player firefights still shine thanks to exceptional sound design: shields break like fireworks, characters yelp whenever a projectile hits them, and players can taunt or negotiate with others on the fly via proximity chat. Unpredictable player interactions and some of the most intelligent enemies I’ve seen in a shooter work in tandem to create a thrilling experience that rivals the market’s best multiplayer offerings.

                        40
                        Eurogamer

                        Such encounters are at the heart of what has made Arc Raiders the biggest game of the autumn – a cultural phenomenon defined by its phenomenal culture. In this ruined world where everyone is out to smash and grab whatever they can, you will regularly witness organic displays of deescalation, armistice, and even jolly cooperation. Arc Raiders is not the first game to do this; displays of human decency have been a feature of survivalist shooters since DayZ. But it is the first in a long time to bring our better angels to the fore, and is perhaps the game where such behaviour is most prevalent.

                        86
                        PCGamer - Reviews

                        I've found some wires and a volcanic rock. I have no idea how good these things are yet, but I've played enough Escape from Tarkov to know that living long enough to escape with anything is a win. 'Just enjoy yourself', they say, but I can't stop whipping the camera back and forth, trying to spot danger before it sees me. I lose the first vote to head back to Speranza via an extraction point, so I continue skulking behind my squad, muttering about lines of sight and being too loud.

                        90
                        Gamespot

                        "Don't shoot!" I called out to the raider from a nearby bush. "I'm coming out, but I mean you no harm." Clearly startled by my presence and reacting based on what was more than likely a combination of the Rocketeer hovering menacingly close and a history of earlier betrayals, the dusty raider pointed his weathered Ferro rifle my way. He'd already called for the elevator to bring him back to Speranza safe and sound, so it's no wonder that he'd be anxious. He was in danger of losing everything right at the finish line, just before those saferoom doors opened.

                        Rock Paper Shotgun - Reviews

                        Ten hours into Arc Raiders, I felt betrayal's sharp sting for the first time. The round began with generosity. I met a fellow raider who had dropped me a rare shotgun as well as a damaged heat sink to upgrade my workbench. They asked nothing in return. It was one of many friendly encounters I've had roaming the surface of Arc Raiders' hostile maps, but I also felt my heart rate rise: when you die you lose everything you're carrying, so I knew I had to reach an extraction point quickly and quietly.

                        First Release:

                        2025-10-30

                        Steam Ratings:

                        Very Positive (85%)

                        Extraction ShooterMultiplayerPvPPvEThird-Person Shooter
                        Impressions
                        PCGamer News

                        OK, it's not the most diabolical revenge plot in history—and may not even qualify as revenge at all—but the mod, called Merchant—Become a Shopkeeper is pretty cool anyway. You purchase a cash register from Robin, place it inside a building on your farm (shed, barn, etc), and that building becomes a shop. Set up tables and place items on top of them, then open your store and villagers will pop in to buy something.

                        First Release:

                        2016-02-26

                        Steam Ratings:

                        Overwhelmingly Positive (98%)

                        Farming SimPixel GraphicsMultiplayerLife SimRPG
                        30
                        PCGamer - Reviews

                        Legacy of Kain is the kind of series where everyone needs to take a big hit of the bong before it can be unpacked. Time travel, alternate realities, paradoxes, a big magical sword, vampires and elder gods—it's a wonderful, tangled mess woven across five largely fantastic games. And now, unfortunately, a sixth terrible one.

                        First Release:

                        2026-03-31

                        Steam Ratings:

                        4 user reviews (50%)

                        ActionAdventureAction-AdventurePlatformer2D Platformer
                          South of Midnight debuts on PS5 and Nintendo Switch 2 on 31st March.
                          South of Midnight will release on PS5 and Switch 2 in Spring 2026.

                            Sources

                          • Eurogamer [Dec 12, 2025]
                          Xbox Game Studios and Compulsion Games will release South of Midnight for PlayStation 5 and Switch 2 in spring 2026.

                            Sources

                          • Gematsu [Dec 12, 2025]
                          • Game Informer News [Dec 11, 2025]
                          South of Midnight is a game about a daughter named Hazel dealing with grief and exploring southern cultural folklore.

                            Sources

                          • Game Informer Features [Oct 29, 2025]
                        80
                        Well-Played

                        South of Midnight’s second run on new platforms finds it just the same as the first – a stop-motion spectacle with a vibrant world of dark fables and killer original tunes. It may not match its own lofty aesthetic heights when it comes to gameplay, but it’s absolutely worth the journey.

                        First Release:

                        2025-04-08

                        Steam Ratings:

                        Very Positive (94%)

                        Action-AdventureFemale ProtagonistMagicStory RichSingleplayer
                          Impressions
                          Rock Paper Shotgun - Features

                          Crafting in videogames is rarely this warped and enchanting, which seems ridiculous when you consider that much ‘realistic’ crafting is occult database management with a garnish of workaday plausibility created by scientifically-timed spinny wheels and tink-tink-tink effects. I have a stick, and I have a stone, and abracadabra, now I have a stone axe.

                          Rock Paper Shotgun - News

                          I was five minutes into the excavation of my very first, procedurally generated Lucid Blocks map when I struck Dogblock, Catblock and S'more, in that order. I didn't excavate them, actually. I conjured them by feeding gobbets of occult, dreamlike material into the "Apotheosis" magic circle that is possibly this sort-of-survival game's crafting screen, and possibly a gateway to some astral sphere.

                          First Release:

                          2026-03-12

                          Steam Ratings:

                          Very Positive (94%)

                          PsychedelicSurrealAtmosphericOpen WorldSandbox
                          70
                          Game Rant - Video Game Reviews

                          After beating a run with nearly every character, I can confidently say that Raccoin is a strong and multifaceted roguelike with plenty of replay value and room for experimentation. I would even go as far as saying that it does certain things, such meta progression via in-run unlockables, better than most games in the genre. Indeed, taken at face value, Raccoin is an easy sell for roguelike fans.

                          First Release:

                          2026-03-31

                          CasualStrategyRoguelike DeckbuilderArcadeRoguelike
                          80
                          VGC

                          Raccoin is a deeply dangerous game. Full of personality, deep, addictive gameplay, and a great visual style, it's a game I'll revisit for years. Some early game resistiveness doesn't dampen an experience that sits comfortably alongside Balatro and Vampire Survivors.

                          Raccoin

                          First Release:

                          TBA

                          Impressions
                          Rock Paper Shotgun - News

                          Sure, those things can happen to you in single player races, but unless the game’s in one of its particularly unforgiving moods, they’re usually not too hard to avoid. Racing against the AI alone, the action’s still bombastic, but its chaos feels fairly controlled. Screamer has to give you space to tick off your objectives before the chequered flag, so it largely leaves you to be the main instigator, especially when it comes to strikes that lead to respawns.

                          70
                          Game Informer Reviews

                          At first, this depth feels rewarding, but as more and more pieces drop into place, it all starts to feel overwrought and fiddly, distracting from the core fun of a fast, intense race. I appreciate the desire to try new things in a frequently stale genre, but the many mechanical pieces just don’t gel together enough for me to offer a full-throated endorsement.

                          80
                          Well-Played

                          Screamer, the latest arcade racing game from developer Milestone, is an example to the contrary, where an injection of new ideas and innovations has breathed new life into an all but forgotten name. The anime-inspired story mode threatens to send it off the track, but it’s what’s under the hood that makes this homecoming worth taking for a spin.

                          72
                          PCGamer - Reviews

                          An immaculately presented arcade racer with a thousand good ideas, but the twin-stick drifting wasn’t one of them.

                          First Release:

                          2026-03-26

                          Steam Ratings:

                          Very Positive (82%)

                          RacingAnimeArcadeDrivingCombat Racing
                          Eurogamer

                          Having played many hours of Kena on the Steam Deck, I can safely say the settings when handheld pretty much look identical to what I had to pick to stay in the stable performance zone. The key difference is those cutbacks allowed Kena to comfortably hit 40 FPS on the Deck. Meanwhile, targeting that mark isn't even an option here despite the console's own 120 Hz, VRR-capable screen being a perfect fit for it.

                          First Release:

                          2022-09-26

                          Steam Ratings:

                          Very Positive (92%)

                          ActionAdventureAction-AdventureFemale ProtagonistSouls-like
                            60
                            GamesRadar

                            Darwin's Paradox is a charming and good-natured adventure that struggles to stand out in the puzzle-platformer genre. Octopus abilities are a nice idea, but ultimately add little to this simplistic adventure that often feels like it's treading water.

                            70
                            Game Informer Reviews

                            Darwin's Paradox sets itself apart in the genre by being colorful, silly, and narratively transparent – think Pixar animated short as opposed to Brothers Quay animated short. The goofy angle and unexpected production values help Darwin feel different, but frequent design annoyances and over reliance on bland stealth gameplay prevent it from rising to the top. Darwin’s Paradox follows the exploits of a smart but clumsy octopus who gets caught up in a life-threatening adventure when they get pulled into a seafood factory that would love to sell more tentacles.

                            Darwin's Paradox

                            First Release:

                            TBA

                            60
                            Well-Played

                            The charm and humour of Darwin’s Paradox do a lot of the heavy lifting, but it’s also solid enough to rise to that occasion. The stop-and-start enjoyment caused by some poorly realised mechanics and wonky control inputs made this stealth platforming adventure feel longer than its five-hour runtime. That said, there’s real potential here with this cute blue octopus, should ZDT Studio manage to retain the character and whimsy and elevate the moment-to-moment gameplay in a sequel that I’m hoping we eventually see.

                            First Release:

                            2026-04-02

                            ActionAdventureAction-AdventurePlatformerPuzzle
                              Impressions
                              Game Informer News

                              This weekend we're playing a new entry of an old shooter, a new entry of an old racing game, old Marvel games, and a new (but also kind of old) sports game.

                              First Release:

                              TBA

                              Impressions
                              VGC

                              After a break, our First Play series returns today with a look at Nutmeg, a deck-building football management game.Based on football sticker books from the 1980s and 1990s, Nutmeg has players starting with a Division Four team and starting a 20-year managerial career that takes them through the English football leagues.Players set training schedules and transfer players, speak to the press, buy merchandise and set ticket prices.

                              Eurogamer

                              I've never played a football card game like this before. I don't think I've ever played a card game like this. And how refreshing it is that a football card game can be released and not be mired in a penalty box quagmire of grubby microtransactions, mentioning no names.

                              Nutmeg

                              First Release:

                              TBA

                                Impressions
                                Rock Paper Shotgun - News

                                In ZIPIT's splendid story-driven photography sim The Wide Open Sky is Running out of Catfish, you are a young witch living on the back of a huge, aerial catfish – a benevolent flying island of trees, fountains and windchimes that puts me in mind of The Legend of Zelda: Wind Waker. The catfish is sad that the skies are so empty nowadays, so you must use a magic flute - see, we're definitely in Zelda's orbit - to transform into a similarly gravity-agnostic eel, which eats clouds and poops them out as various creatures. Snapping photos of those creatures grants you seashells, which turn into more clouds when thrown into the fountain.

                                First Release:

                                2026-03-27

                                Story RichFishingCute3DFunny
                                Impressions
                                Eurogamer

                                On paper, Tomodachi Life is something like Animal Crossing mixed with The Sims, perhaps with a bit of Tamagotchi thrown in. But that doesn't really convey just how wonderfully oddball the series is. And after blasting through Living the Dream's demo on Switch last night, I'm ready for more of its weird.

                                VGC

                                It’s this enjoyment my 7-year-old has had playing the game with me that makes me think Tomodachi Life: Living the Dream could be an even bigger hit than the 3DS game if Nintendo markets it properly.You’ll occasionally be asked questions about various topics, which will then be brought up during conversations.This is the most she’s been excited about any game we’ve had in the house so far – she sits in eager anticipation every time she gives a Mii a new food to see if they like it, she bursts out laughing every time a weird cutscene plays out, and she loves picking clothes for each character.

                                80
                                Dexerto

                                Tomodachi Life: Living the Dream doesn’t reinvent the wheel, but its wackiness, creative design, and silly gameplay still make this adventure stand out against the cozy competition.

                                First Release:

                                2026-04-16

                                Simulation
                                  Impressions
                                  Rock Paper Shotgun - Features

                                  Each Roman god needs a temple, and each god demands regular tribute in the shape of either specific constructions and progress milestones or a literal resource handout. It's a symbiotic relationship, in theory: for every divine wish sated, I get points for new technologies, including all those wonderful methods of controlling, storing or using water. But if I neglect them for too long, they materialise and throw a tantrum, racking the vicinity with disasters and plagues.

                                  First Release:

                                  2026-03-26

                                  StrategySimulationCity BuilderBase BuildingGrand Strategy
                                  84
                                  PCGamer - Reviews

                                  Some of Blizzard's best work in years wrestles with bugs and design issues, but still comes out on top.

                                  90
                                  Game Informer Reviews

                                  Blizzard’s hot streak continues with Midnight, World of Warcraft’s latest expansion, which further builds atop (and below) the world of Azeroth. The main storyline offers poignant commentary on religion, family conflict, and generational trauma through its well-written characters. The long-requested housing feature finally debuts, offering impressive building and customization systems and introducing a new reward vector that enriches almost every activity in the game: decor collecting.

                                  First Release:

                                  2004-11-23

                                  RPGAdventure
                                    80
                                    Well-Played

                                    An addictive and lovingly crafted adaptation of Star Trek Voyager that will keep fans on the hook. Expect a lot of reading, menu diving, and a steep learning curve, but the payoff is an experience that puts you in the captain’s seat for one of the franchise’s most unique stories.

                                    First Release:

                                    2026-02-18

                                    Steam Ratings:

                                    Mostly Positive (78%)

                                    StrategyInteractive FictionSpace SimManagementRoguelike
                                      80
                                      Well-Played

                                      Blending high-octane action with 80s pulp flair, John Carpenter’s Toxic Commando delivers a chaotic co-op experience that feels like a love letter to the director’s iconic aesthetic. It’s basically a Stranger Things-themed Left4Dead meets Mudrunner, which sounds ridiculous on paper but somehow has manifested into the freshest breath of air in the horde shooter space in years. While the core mission loop could lean into repetition after a few runs, the clever mix of class-based strategy, vehicle combat, and required player coordination should keep the momentum from stalling.

                                      First Release:

                                      2026-03-12

                                      Steam Ratings:

                                      Very Positive (82%)

                                      ZombiesOnline Co-OpShooterFPSPvE